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A scripting-based approach to robot behavior engineering using hierarchical generators

机译:使用脚本生成器的基于脚本的机器人行为工程方法

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When developing software for autonomous robots, the aspect of behavior engineering is, among tasks such as sensing, state estimation, and motion control, of major importance. Current solutions range from basic behavior-based approaches to sophisticated reasoning systems, in each case depending on the complexity of the robot's task as well as the available amount of computing time. In this paper, we present a behavior specification language, which is called b-script, to describe hierarchical agent behaviors using the programming concept of generators. We show that this is a convenient approach to realize complex robot behaviors in an intuitive and clean way that can be used in large-scale. Furthermore, the actual implementation of this language is in particular suited to be used on resource-restricted embedded systems. This is shown in different examples of a Nao robot in a robot soccer scenario.
机译:在为自主机器人开发软件时,行为工程的各个方面在传感,状态估计和运动控制等任务中至关重要。当前的解决方案范围从基于行为的基本方法到复杂的推理系统,在每种情况下都取决于机器人任务的复杂性以及可用的计算时间。在本文中,我们提出了一种行为规范语言,称为b-script,用于使用生成器的编程概念来描述分层代理行为。我们展示了这是一种以直观,简洁的方式实现复杂机器人行为的便捷方法,可以大规模使用。此外,该语言的实际实现特别适合在资源受限的嵌入式系统上使用。在机器人足球场景中Nao机器人的不同示例中显示了这一点。

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