首页> 外文会议>Rapid System Prototyping (RSP), 2007 18th IEEE/IFIP International Workshop on >A Tailored Design Partitioning Method for Hardware Emulation
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A Tailored Design Partitioning Method for Hardware Emulation

机译:一种针对硬件仿真的量身定制的设计分区方法

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Partial run time reconfiguration (pRTR) enables a dynamic replacement of design modules to optimize the resource utilization of FPGA-based hardware emulation. This requires an appropriate partitioning of the entire design into particular hardware modules. There exist various methods to partition a design at functional as well as at structural level. In this paper, an adapted functional method to partition the design into independent modules is proposed. In consideration of typical functional modules (e.g. controller, DSP1 parts, memory) of a System-on-Chip (SoC), the design is partitioned. The method is especially suited if the design consists of regular structures (multiprocessor design, vector-DSP). The results of the design partitioning are used to determine significant parameters of a generic emulator environment implemented on a state-ofthe- art FPGA2 platform. The benefits are a decreasing number of run time reconfigurations and an improved utilization of the FPGA resources.
机译:通过部分运行时重新配置(pRTR),可以动态替换设计模块,以优化基于FPGA的硬件仿真的资源利用率。这要求将整个设计适当地划分为特定的硬件模块。有多种方法可以在功能级别和结构级别上划分设计。在本文中,提出了一种适合的功能方法,将设计划分为独立的模块。考虑到片上系统(SoC)的典型功能模块(例如控制器,DSP1部件,存储器),对设计进行了划分。如果设计由常规结构组成(多处理器设计,矢量DSP),则该方法特别适用。设计分区的结果用于确定在最新的FPGA2平台上实现的通用仿真器环境的重要参数。好处是减少了运行时重新配置的次数,并提高了FPGA资源的利用率。

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