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A Graphics Hardware-Based Vortex Detection and Visualization System

机译:基于图形硬件的涡流检测与可视化系统

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Feature detection in flow fields is a well researched area, but practical application is often difficult due to the numerical complexity of the algorithms preventing interactive use and due to noise in experimental or high-resolution simulation data sets. We present an integrated system that provides interactive denoising, vortex detection, and visualization of vector data on Cartesian grids. All three major phases are implemented in such a way that the system runs completely on a modern GPU once the vector field is downloaded into graphics memory. The application aspect of our paper is two-fold. First, we show how recently presented, prototypical GPU-based algorithms for filtering, numerical computation, and volume rendering can be combined into one productive system by handling all idiosyncrasies of a chosen graphics card. Second, we demonstrate that the significant speedup achieved compared to an optimized software implementation now allows interactive exploration of characteristic structures in turbulent flow fields.
机译:流场中的特征检测是一个研究很广的领域,但是由于算法的数值复杂性阻止了交互使用以及实验或高分辨率模拟数据集中的噪声,因此实际应用中通常会很困难。我们提出了一个集成的系统,该系统提供交互式降噪,涡旋检测以及笛卡尔网格上矢量数据的可视化。这三个主要阶段的实现方式是,一旦向量字段下载到图形存储器中,系统就可以完全在现代GPU上运行。本文的应用方面有两个方面。首先,我们展示如何通过处理所选图形卡的所有特性,将最近提出的基于原型的基于GPU的算法进行过滤,数值计算和体积渲染,组合成一个生产系统。其次,我们证明,与优化的软件实现相比,所实现的显着提速现在允许在湍流场中交互式探究特征结构。

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