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ripcord

机译:ripcord

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摘要

Mobile devices such as cellular phones are indispensable in our daily life. The success and penetration of the market of mobile services and applications does not only depend on good, innovative ideas, but also on their usability.Therefore several endeavors have been made to tackle these problems in order to provide suitable usability testing methods for user interfaces. But traditional testing methods cannot always be extended to mobile devices directly. In contrast to the widely standardized and static testing setup for Desktop PCs, the variety of physical device-specific characteristics as well as the highly dynamic context of use [5]. influences these methods.In this paper, we propose a novel approach for prototyping and testing mobile applications and services. It enables testing user interfaces and recording the interaction within context-of-use in early stages of the product development and therefore allows determining conceptional or design flaws before they can cause cost-intensive corrections or even refactoring of the product.Besides its direct applicability this approach allows us to elaborate if and how classical usability testing methods can be transferred to mobile devices and how they are influenced by the device-specific characteristics.
机译:诸如蜂窝电话之类的移动设备在我们的日常生活中是必不可少的。移动服务和应用程序市场的成功与渗透不仅取决于良好的创新思想,还取决于其可用性。因此,已经进行了一些努力来解决这些问题,以便为用户界面提供合适的可用性测试方法。但是传统的测试方法不能总是直接扩展到移动设备。与台式机的广泛标准化和静态测试设置相反,各种特定于物理设备的特性以及高度动态的使用环境[5]。影响这些方法。在本文中,我们提出了一种用于对移动应用程序和服务进行原型设计和测试的新颖方法。它可以在产品开发的早期阶段测试用户界面并记录使用环境中的交互作用,因此可以在确定概念或设计缺陷之前,先进行概念缺陷或设计缺陷,以免引起成本密集的改正甚至是产品重构。这种方法使我们能够详细说明是否可以将经典的可用性测试方法以及如何将其转移到移动设备上,以及它们如何受到设备特定特性的影响。

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