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Innovative research on development game-based tourism information service by using Component-based Software Engineering

机译:基于组件的软件工程开发基于游戏的旅游信息服务的创新研究

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This study use the method of Component-based Software Engineering to develop the content of game-based tourism information service. The result of this study combined with 3D VR technology to implement the indoor 3D interactive tour guide and show all the attractions information service platform of game-base culture tourism. There are eight kinds of game's templates have been built in the component module. Eight spots been completed indoor or external 3D VR real scene can provide on-line visitor to virtual tour the indoor or outside of the attractions. The interactive way of digital guide includes animated tour guides, interactive guided tours, directions and interactive guides. This study build a vivid story of scene tour to visitor online to enhance the interactive of digital guide. On the other hand, developer can rapid build new digital guide by rearrange the component of modules to shorten development time. This study aimed to integrate the game-based learning and the cultural tourism media to enhance the interesting and refined of the digital guide and online tourism map of the interactive tourist information service in the future.
机译:本研究使用基于组件的软件工程方法来开发基于游戏的旅游信息服务的内容。研究结果结合3D VR技术实现了室内3D互动导游,并展示了游戏文化旅游的所有景点信息服务平台。组件模块中已构建了八种游戏模板。在室内或外部完成了8个景点的3D VR真实场景后,可以提供在线访问者虚拟地游览室内或景点外部。数字导游的互动方式包括动画导游,互动导游,方向和互动导游。这项研究为在线参观者建立了生动的现场参观故事,以增强数字导游的互动性。另一方面,开发人员可以通过重新排列模块的组件来缩短开发时间,从而快速构建新的数字指南。这项研究旨在整合基于游戏的学习和文化旅游媒体,以增强未来交互式旅游信息服务的数字指南和在线旅游地图的趣味性和精致性。

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