首页> 外文会议>Proceedings of 2016 IEEE International Conference on Control and Robotics Engineering >Design and development of EDGAR ??? A telepresence humanoid for robot-mediated communication and social applications
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Design and development of EDGAR ??? A telepresence humanoid for robot-mediated communication and social applications

机译:EDGAR的设计与开发???智真类人机器人,用于机器人介导的交流和社交应用

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摘要

EDGAR is an acronym for "Expression Display & Gesturing Avatar Robot". It is an anthropomorphic telepresence humanoid, which is designed and implemented to allow for social expression. EDGAR is a robotic avatar that was developed by Nanyang Technological University for telepresence applications. It has a total of 28 degrees of freedom and it is able to mimic the remote user's head, torso, arms as well as fingers movements. EDGAR's head is a rear-projection system such that a face texture can be displayed on EDGAR's face. The remote user can use a normal webcam for live-streaming interaction as the face image can be processed to fit the contour of the face. This means that a person's facial features and expressions can be displayed on the robot, making EDGAR suited for portraying any person. EDGAR can also serve as a social robot. A virtual character's face can also be projected on the robot so that EDGAR can be used to perform autonomous social interactions with the people around it.
机译:EDGAR是“表情显示和手势头像机器人”的首字母缩写。它是拟人化的网真人形生物,其设计和实现可实现社交表达。 EDGAR是由南洋理工大学为远程呈现应用开发的机器人化身。它总共具有28个自由度,并且能够模仿远程用户的头部,躯干,手臂以及手指运动。 EDGAR的头部是背投系统,因此可以在EDGAR的脸上显示脸部纹理。远程用户可以使用普通的网络摄像头进行实时流式交互,因为可以处理面部图像以适合面部轮廓。这意味着可以在机器人上显示一个人的面部特征和表情,从而使EDGAR可以适合于描绘任何人。 EDGAR还可以充当社交机器人。虚拟角色的面部也可以投影到机器人上,这样EDGAR就可以与周围的人进行自主的社交互动。

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