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Estimating the effort in the development of distance learning paths

机译:估算远程学习路径的开发工作量

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摘要

The quantification of the effort required to produce e-learning material has been always subject to the proposal of some “magic numbers” not always supported by a method or analytical data. In this paper we propose a method for calculating the effort required to design and develop e-learning paths. Our model is based on a systematic gathering of data regarding the effort of the different actors involved (teachers, tutors, instructional designers etc.) from a series of e-learning projects carried out at the Laboratory of Maieutics over the last five years. In the first two years we collected ex-post data on design and development times, being careful to include a variety of different teaching methodologies. In the following years we identified critical variables which allowed us to abstract and generalize a possible costing model. The model proposed could be used as a reference point for professionals working on the development of content in their estimation of costs linked to the design and development of learning materials, providing a calculation basis which takes a number of methodological approaches and educational objectives into account.
机译:量化生产电子学习材料所需的工作量始终受到某些“魔术数字”的提议的约束,而这些数字并非总是由方法或分析数据支持的。在本文中,我们提出了一种计算设计和开发电子学习路径所需的工作量的方法。我们的模型基于过去五年来在Maieutics实验室进行的一系列电子学习项目中有关参与者(教师,导师,指导设计师等)的不同参与者的努力而系统收集的数据。在最初的两年中,我们收集了有关设计和开发时间的事后数据,请谨慎使用各种不同的教学方法。在接下来的几年中,我们确定了关键变量,这些变量使我们能够抽象和概括可能的成本模型。所提议的模型可以用作从事内容开发工作的专业人员在与学习材料的设计和开发相关的成本估算中的参考点,并提供一种计算基础,其中要考虑许多方法论方法和教育目标。

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