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Fast generation of video hologram patterns by use of motion vectors of three-dimensional objects

机译:通过使用三维物体的运动矢量快速生成视频全息图图案

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摘要

Thus far, various approaches to generate the computer-generated holograms (CGHs) of 3-D objects have been suggested but, most of them have been applied to the still images, not to the video images due to their computational complexity. Recently, a method to fast compute the CGH patterns of 3-D video images has been proposed by combined use of data compression and novel look-up table (N-LUT) techniques. In this method, temporally redundant data of 3-D video images are removed with the differential pulse code modulation (DPCM) algorithm and then the CGH patterns for these compressed video images are calculated with the N-LUT method. However, as the 3-D objects move rapidly, image differences between the video frames may increase, which results in a massive growth of calculation time of the video holograms. Therefore, we propose a novel approach to significantly reduce the computation time of 3-D video holograms by employing a new concept of motion-vector of the 3-D object. In the proposed method, 3-D objects are firstly segmented from the 1st frame of the 3-D videos, and the CGH patterns for each segmented object are computed with the N-LUT algorithm. Secondly, motion vectors between each segmented object and the corresponding objects in the consecutive 3-D video frames are calculated. Thirdly, the CGH patterns for each segmented object are shifted with the calculated motion vectors. Finally, all these shifted CGH patterns are added up to generate the hologram patterns of the consecutive 3-D video frames. To confirm the feasibility of the proposed method, experiments are performed and the results are comparatively discussed with the conventional methods in terms of the number of object points and computation time.
机译:到目前为止,已经提出了用于生成3-D对象的计算机生成的全息图(CGH)的各种方法,但是由于它们的计算复杂性,大多数方法已应用于静止图像,而不是视频图像。近来,已经提出了一种通过结合使用数据压缩和新颖的查找表(N-LUT)技术来快速计算3D视频图像的CGH模式的方法。在这种方法中,使用差分脉冲编码调制(DPCM)算法删除3-D视频图像的时间冗余数据,然后使用N-LUT方法计算这些压缩视频图像的CGH模式。然而,随着3-D对象快速移动,视频帧之间的图像差异可能增加,这导致视频全息图的计算时间大量增加。因此,我们提出了一种新颖的方法,通过采用3-D对象运动矢量的新概念来显着减少3-D视频全息图的计算时间。在提出的方法中,首先从3-D视频的第一帧中分割3-D对象,然后使用N-LUT算法计算每个分割对象的CGH模式。其次,计算连续3-D视频帧中每个分割对象与对应对象之间的运动矢量。第三,将每个分割对象的CGH模式与计算出的运动矢量一起移动。最后,将所有这些移位的CGH图案相加,以生成连续3-D视频帧的全息图案。为了证实该方法的可行性,进行了实验,并在目标点数量和计算时间方面与常规方法进行了比较讨论。

著录项

  • 来源
  • 会议地点 San Francisco CA(US)
  • 作者单位

    HoloDigilog Human Media Research Center, 3D Display Research Center, Kwangwoon University, 447-1 Wolge-Dong, Nowon-Gu, Seoul 139-701, Korea;

    HoloDigilog Human Media Research Center, 3D Display Research Center, Kwangwoon University, 447-1 Wolge-Dong, Nowon-Gu, Seoul 139-701, Korea;

    HoloDigilog Human Media Research Center, 3D Display Research Center, Kwangwoon University, 447-1 Wolge-Dong, Nowon-Gu, Seoul 139-701, Korea;

    HoloDigilog Human Media Research Center, 3D Display Research Center, Kwangwoon University, 447-1 Wolge-Dong, Nowon-Gu, Seoul 139-701, Korea;

    HoloDigilog Human Media Research Center, 3D Display Research Center, Kwangwoon University, 447-1 Wolge-Dong, Nowon-Gu, Seoul 139-701, Korea;

  • 会议组织
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    Computer-generated hologram (CGH); novel look-up table (N-LUT); motion vector;

    机译:计算机生成的全息图(CGH);新型查询表(N-LUT);运动矢量;

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