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Towards pervasive physical rehabilitation using Microsoft Kinect

机译:使用Microsoft Kinect进行全面的身体康复

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摘要

The use of Virtual Reality technology for developing tools for rehabilitation has attracted significant interest in the physical therapy arena. This paper presents a comparison of motion tracking performance between the low-cost Microsoft Kinect and the high fidelity OptiTrack optical system. Data is collected on six upper limb motor tasks that have been incorporated into a game-based rehabilitation application. The experiment results show that Kinect can achieve competitive motion tracking performance as OptiTrack and provide “pervasive” accessibility that enables patients to take rehabilitation treatment in clinic and home environment.
机译:使用虚拟现实技术开发康复工具已经引起了物理治疗领域的极大兴趣。本文介绍了低成本Microsoft Kinect和高保真OptiTrack光学系统之间的运动跟踪性能的比较。收集有关六个上肢运动任务的数据,这些任务已合并到基于游戏的康复应用程序中。实验结果表明,Kinect可以像OptiTrack一样获得竞争性的运动跟踪性能,并提供“无处不在”的可访问性,使患者能够在诊所和家庭环境中进行康复治疗。

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