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PARALLEL AND CONCURRENT SEARCH FOR FAST AND/OR TREE SEARCH ON MULTICORE PROCESSORS

机译:在多核处理器上并行和并行搜索快速和/或树型搜索

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This paper proposes a fast AND/OR tree search algorithm using a multiple paths parallel and concurrent search scheme for embedded multicore processors. Currently, not only PCs or supercomputers but also information appliances such as game consoles, mobile devices and car navigation systems are equipped with multicore processors for better cost performance and lower power consumption. However, the number of processor cores and the amount of memories in embedded multicore processors are limited for lowering power consumption and chip costs. Development of parallel application programs on embedded multicore processors requires exploitation of parallelism and effective utilization of small memories. The proposed algorithm allows us to search in parallel many paths including lowly evaluated nodes and paths including highly evaluated nodes. The algorithm also uses depth-first search, working on small memories. The proposed algorithm is applied for a tsume-shogi (Japanese chess problem) solver as a typical AND/OR tree search problem on an embedded multicore processor system, NEC Electronics NaviEngine with four ARM processor cores. Evaluation results for 100 problems show that the proposed algorithm executed on two processor cores is 2.36 times faster, and executed on four processor cores is 4.17 times faster than the sequential algorithm on the average.
机译:本文针对嵌入式多核处理器,提出了一种使用多路径并行和并发搜索方案的快速AND / OR树搜索算法。当前,不仅PC或超级计算机,而且游戏机,移动设备和汽车导航系统等信息设备都配备了多核处理器,以实现更好的性价比和更低的功耗。但是,为了降低功耗和芯片成本,限制了嵌入式多核处理器中处理器核心的数量和存储器的数量。在嵌入式多核处理器上开发并行应用程序需要利用并行性并有效利用小型存储器。所提出的算法允许我们并行搜索许多路径,包括低评估节点和包括高评估节点的路径。该算法还使用深度优先搜索,可处理较小的内存。所提出的算法适用于tsume-shogi(日本象棋问题)求解器,作为嵌入式多核处理器系统NEC Electronics NaviEngine具有四个ARM处理器核的典型AND / OR树搜索问题。对100个问题的评估结果表明,所提出的算法在两个处理器内核上执行的速度平均比顺序算法快2.36倍,在四个处理器内核上执行的速度是顺序算法的4.17倍。

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