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Virtual Reality Systems and Applications: The Ancient Olympic Games

机译:虚拟现实系统及其应用:古代奥运会

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This paper presents the virtual reality systems, interaction devices and software used at the Foundation of the Hellenic World (FHW). The applications that FHW has produced, associated with the Olympic Games in ancient Greece, are then detailed. The separate virtual reality shows are presented in terms of interactivity and educational value. Technical aspects of the productions are explained, with an emphasis on surround screen projection environments. These techniques were mostly utilized in the recent production regarding the ancient Olympic Games, where much effort has been made to recreate the feeling of the games and help the user/spectator be an interacting part of the edutainment activity.
机译:本文介绍了在希腊世界基金会(FHW)中使用的虚拟现实系统,交互设备和软件。然后详细介绍了FHW在古希腊奥运会中产生的应用。单独的虚拟现实节目以交互性和教育价值的形式呈现。解释了制作的技术方面,重点放在环绕屏幕投影环境上。这些技术主要用于有关古代奥林匹克运动会的最新作品中,在其中做出了很大的努力来重现游戏的感觉并帮助用户/观众成为娱乐活动的互动部分。

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