首页> 外文会议>Pacific Rim Conference on Multimedia(PCM 2004) pt.2; 20041130-1203; Tokyo(JP) >Time-Triggered and Message-Triggered Object Architecture for Distributed Real-Time Multimedia Services
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Time-Triggered and Message-Triggered Object Architecture for Distributed Real-Time Multimedia Services

机译:分布式实时多媒体服务的时间触发和消息触发的对象体系结构

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In this paper, we present a new framework, called MMStream TMO, to effectively support the development of distributed multimedia applications using a real-time object model named the Time-triggered Message-triggered Object (TMO). The time-triggered spontaneous feature of TMO is used as a regulator against the irregular deliveries of media units caused by QoS non-guaranteed systems and communication channels. The message-triggered feature of TMO is used as a vehicle for delivering and broadcasting commands and control messages between MMStream TMOs. The global-time feature of TMO is utilized for facilitating measurement of network delay and delay jitter, and re-synchronization of intra-stream and inter-streams. The experiment preliminarily conducted on a single H.261 video stream showed that our scheme can tolerate and recover the network and end-system delay jitters effectively. This global time based de-jittering capability is expected to contribute to overall enhancement of the inter-stream and lip-synchronization accuracies.
机译:在本文中,我们提出了一个称为MMStream TMO的新框架,该框架使用名为时间触发消息触发对象(TMO)的实时对象模型有效地支持分布式多媒体应用程序的开发。 TMO的时间触发自发功能被用作针对由QoS非保证系统和通信通道引起的媒体单元不规则传送的调节器。 TMO的消息触发功能用作在MMStream TMO之间传递和广播命令和控制消息的工具。 TMO的全局时间功能用于简化网络延迟和延迟抖动的测量,以及流内和流间的重新同步。在单个H.261视频流上进行的初步实验表明,我们的方案可以有效地容忍和恢复网络和终端系统的延迟抖动。预计这种基于全球时间的去抖动功能将有助于整体提高流间和嘴唇同步的准确性。

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