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Mobile polymorphic applications in ubiquitous computing environments

机译:普适计算环境中的移动多态应用

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Ubiquitous computing envisions an environment where physical and digital devices are seamlessly integrated. Users can access their applications and data anywhere in the environment. Applications are not bound to any single device and can migrate with the user to different environments. Therefore, application mobility is an important aspect of ubiquitous computing. We consider the problem of migrating applications across different ubiquitous computing environments (i.e. across different rooms, buildings or even cities). Migration is a tough problem because different environments have different resources (devices or services) available. The context of the environments may be different as well. Hence, mobile applications must adapt to changing contexts and resource availabilities as they migrate from one environment to the next. We introduce the notion of polymorphic applications, where applications can change their structure in order to adapt to different environments. While the structure of polymorphic applications can change during migration, the functionality and the state of the application are preserved as far as possible. This enables users to perform the same tasks as they move from one environment to the next, seamlessly. We make use of ontologies to ensure that the initial and final structures of a migrating application are semantically similar in terms of functionality and behavior. This paper describes our framework for enabling mobile polymorphic applications.
机译:普适计算构想了一个物理和数字设备无缝集成的环境。用户可以在环境中的任何位置访问其应用程序和数据。应用程序没有绑定到任何单个设备,可以随用户一起迁移到不同的环境。因此,应用程序移动性是普适计算的重要方面。我们考虑了跨不同的普适计算环境(即跨不同的房间,建筑物甚至城市)迁移应用程序的问题。迁移是一个棘手的问题,因为不同的环境具有不同的可用资源(设备或服务)。环境的上下文也可能不同。因此,当移动应用程序从一个环境迁移到另一个环境时,它们必须适应不断变化的上下文和资源可用性。我们介绍了多态应用程序的概念,其中应用程序可以更改其结构以适应不同的环境。尽管多态应用程序的结构在迁移过程中可能会发生变化,但应尽可能保留应用程序的功能和状态。这使用户可以无缝地执行从一个环境到另一个环境的相同任务。我们利用本体来确保迁移应用程序的初始和最终结构在功能和行为方面在语义上相似。本文介绍了用于启用移动多态应用程序的框架。

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