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Rational Delegation Computing Using Information Theory and Game Theory Approach

机译:利用信息理论和博弈论方法计算理性授权计算

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Delegation computing is a calculation protocol between non-cooperative participants, and its results are influenced by the participant's choice of behavior. The goal of this paper is to solve the problem of high communication overhead in traditional delegation computing schemes. Combining the advantages of information theory and game theory, we propose a rational delegation computing scheme, which guarantees the correctness of the calculation results through the participant utility function. First, by analyzing the participant behavior strategy, we design the game model, which includes the participant set, information set, behavior strategy set and utility function. Second, according to the combination of Nash equilibrium and channel capacity limit in the game model, we construct a rational delegation computing scheme in this paper. Finally, we analyze and prove the scheme. When both the delegation party and computing party choose the honesty strategy, their utility reaches the maximum, that is, the global can reach the Nash equilibrium state, and the calculation efficiency has also been improved.
机译:委派计算是非合作参与者之间的计算协议,其结果受到参与者的行为选择的影响。本文的目标是解决传统委派计算方案中高通信开销问题。结合信息理论和博弈论的优点,我们提出了一个合理的授权计算方案,它保证了通过参与式实用程序功能的计算结果的正确性。首先,通过分析参与者行为策略,我们设计了游戏模型,包括参与者集,信息集,行为策略集和实用程序函数。其次,根据纳什均衡和信道容量限制的组合在游戏模型中,我们在本文中构建了一个合理的委派计算方案。最后,我们分析并证明了该计划。当代表团和计算方都选择诚实战略时,他们的效用达到最大值,即全球可以达到纳什均衡状态,并且计算效率也得到了改善。

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