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VR Animation: The New Transformation of Storytelling

机译:VR动画:讲故事的新转换

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Since the dawn of time, humans have innate desire to tell story. As a species, we have been telling stories for thousands of years, sharing them visually and orally. From cave paintings to verses and rhymes, we have been trying to harness the art of storytelling through man-made inventions. We invented languages to better tell our tales and communicate, we invented pigments to illustrate our stories, and we even invented animation as a platform to story tell through motions and movements. One may state that while we write, draw, paint, or animate, we are in fact projecting them out of our minds. With the advent of making a story through Virtual Animation, we are not only projecting out story visually but also projecting one's own immersive experience which can be shared by others. This paper contains preliminary results of my research in Virtual Reality storytelling. The primary Virtual Reality tool used in this experiment is Oculus Quill.
机译:自从时间的黎明以来,人类有先天欲望讲述故事。作为一种物种,我们一直在讲述数千年的故事,在视觉上和口头分享它们。从洞穴绘画到经文和押韵,我们一直试图通过人造发明来利用讲故事的艺术。我们发明了更好地告诉我们的故事和沟通的语言,我们发明了颜料来说明我们的故事,我们甚至将动画作为一个讲故事的平台,讲述了动作和运动。可以说明,虽然我们编写,画画,油漆或动画,但我们实际上将它们突出了我们的思想。随着通过虚拟动画制作故事的来临,我们不仅在视觉上投射故事,而且还投射了一个人自己的沉浸体经验,可以由其他人分享。本文含有我在虚拟现实讲故事中的研究的初步结果。本实验中使用的主要虚拟现实工具是Oculus Quill。

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