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Component-Based Construction of Real-Time Systems in BIP

机译:基于组件的BIP实时系统构造

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BIP is a framework for the component-based construction of real-time systems. It considers that systems can be obtained as the composition of 3-layer components. For a component, 1. The lower layer describes its behavior, a set of transitions with triggers and actions (atomic state transformations). A trigger consists of an enabling condition on data and a port through which synchronization is sought. 2. The intermediate level is the set of interactions between transitions of the behavior level. An interaction is a set of synchronizing ports and associated actions. Interactions are specified by using connectors expressing synchronization constraints on ports. 3. The upper level is a set of priority rules implementing scheduling policies for interactions.
机译:BIP是基于组件的实时系统构建的框架。它认为,可以获得系统作为3层组分的组成。对于组件,1.下层描述其行为,具有触发器和动作(原子状态变换)的一组转换。触发器由数据的启用条件和寻求同步的端口组成。 2.中间水平是行为水平转换之间的相互作用集。交互是一组同步端口和关联操作。使用在端口上表达同步约束的连接器来指定交互。 3.上层是一组优先级规则,实现了用于交互的调度策略。

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