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Testing Ambient Assisted Living Solutions with Simulations

机译:使用模拟测试环境辅助生活解决方案

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The paper introduces a testing solution for evaluating Ambient Assisted Living systems by means of 3D simulations generated with a game engine, complex event processing, and classifiers. The solution aims to ensure that: (1) some key features of the problem appear in the simulation, and (2) the assistive solution interacts with the persons in the right way. A specific testing solution is needed because of the evolving nature of the simulation (each iteration of the requirements specification involves changes in the activities within the simulation) and the assistive solution (it operates in real time and evaluating its performance may require manually inspecting hours of simulation). The approach is illustrated with a proof-of-concept experiment.
机译:本文介绍了一种通过使用游戏引擎,复杂的事件处理和分类器产生的3D模拟来评估环境辅助生活系统的测试解决方案。该解决方案旨在确保:(1)问题的一些关键特征出现在模拟中,(2)辅助解决方案以正确的方式与人员互动。需要一个特定的测试解决方案,因为模拟的不断变化的性质(要求规范的每次迭代都涉及模拟中的活动的变化)和辅助解决方案(它实时运行并评估其性能可能需要手动检查时间模拟)。该方法用概念验证实验说明。

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