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I'm Road, Fury Traffic car running game application

机译:我是路,愤怒的交通车运行游戏应用

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This paper describes the project, called “I'm Road, Fury Traffic”, that aims to develop the game application for entertainment which also evokes conscious mind of good practices in driving car. It is a casual game that the player will be present as a car driver who has to reach the destination in a specific time and also have to follow the driving rules. The game scenes have simulated the real situation from the road in Thailand. They also consist of some obstacles such as road constructions, road-side shops, and parking cars. In addition, the finite state machine is used to make different cars in game be able to think by themselves and to provide the different behaviors. Moreover, there is the mission system to set the aims for the player and the shop systems where the player can spend money in the game to upgrade the performance of the game play. The player will win when reaching the destination or the game will be terminated if the player hits other cars or obstacles for three times. At the end of the game, the player will get rewards (i.e. money in the game) for good behaviors of car driving during the game play. The proposed application has been evaluated mainly in three aspects including entertainment, awareness of good practices in driving car, and challenging missions.
机译:本文介绍了该项目,称为“我是道路,愤怒的交通”,旨在开发娱乐的游戏应用,这也唤起了驾驶汽车的良好做法的意识。这是一个休闲游戏,玩家将作为一个汽车司机在特定时间内到达目的地的汽车司机,也必须遵循驾驶规则。游戏场景已经模拟了泰国路的真实情况。它们还包括一些障碍,如道路建设,道路侧商店和停车车。此外,有限状态机用于使游戏中的不同汽车能够自己思考并提供不同的行为。此外,有特派团系统可以为玩家和播放器可以在游戏中花钱的商店系统来升级游戏播放的表现。在到达目的地或者如果玩家击中其他汽车或障碍物三次,那么游戏将终止游戏。在比赛结束时,玩家将获得奖励(即比赛中的资金),以便在游戏中驾驶的良好行为。拟议的申请主要在三个方面进行了评估,包括娱乐,驾驶汽车良好做法的意识,以及具有挑战性的任务。

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