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Graph Based Skeleton Motion Representation and Similarity Measurement for Action Recognition

机译:基于曲线图的骨架运动表示和动作识别的相似性测量

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Most of existing skeleton-based representations for action recognition can not effectively capture the spatio-temporal motion characteristics of joints and are not robust enough to noise from depth sensors and estimation errors of joints. In this paper, we propose a novel low-level representation for the motion of each joint through tracking its trajectory and segmenting it into several semantic parts called motionlets. During this process, the disturbance of noise is reduced by trajectory fitting, sampling and segmentation. Then we construct an undirected complete labeled graph to represent a video by combining these motionlets and their spatio-temporal correlations. Furthermore, a new graph kernel called subgraph-pattern graph kernel (SPGK) is proposed to measure the similarity between graphs. Finally, the SPGK is directly used as the kernel of SVM to classify videos. In order to evaluate our method, we perform a series of experiments on several public datasets and our approach achieves a comparable performance to the state-of-the-art approaches.
机译:用于动作识别的大多数基于骨架的表示不能有效地捕获关节的时空运动特性,并且不足以从深度传感器噪声和关节估计误差的噪声不稳定。在本文中,我们提出了一种新颖的低级表示,用于通过跟踪其轨迹并将其分割成几个名为Motionlet的语义部分。在此过程中,通过轨迹拟合,采样和分割来减少噪声的干扰。然后,我们通过组合这些Motionlet及其时空相关性来构造一个无向完整的标记图形来表示视频。此外,提出了一种名为子图形图形内核(SPGK)的新图形内核,以测量图之间的相似性。最后,SPGK直接用作SVM的内核以对视频进行分类。为了评估我们的方法,我们对几个公共数据集进行一系列实验,我们的方法可以实现与最先进的方法相当的性能。

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