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Quality of Service and Quality of Experience Correlations in a Location-Based Mobile Multiplayer Role-Playing Game

机译:基于位置的移动多人游戏的基于位置的移动多人游戏中的服务质量和质量相关性

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The well-established Quality of Service and the relatively recently emerged Quality of Experience research topics are unquestionably linked, yet to date little effort has been invested in the study of their precise correlation and mutual reciprocity. This paper examines the impact of three representative QoS-related parameters on user QoE in the particular context of location-based multiplayer games played on mobile devices. The choice for this research context is motivated by the rapidly expanding popularity of this application domain. Analysis of the quantitative and qualitative results from an empirical study involving 32 participants confirms that modifications in the performance of the investigated technical parameters does indeed hold implications for the quality of the users' experiences; at the same time, the results clarify the magnitude of these implications. Our findings are valuable as they provide practical insight in the QoS/QoE relationship and can hence aid software developers in delivering high-quality usage experiences to their customers.
机译:既定熟悉的服务质量和相对最近出现的经验质量研究主题是毫无疑问的联系,但迄今为止在研究其精确相关性和相互互惠的研究中投入了很少的努力。本文介绍了三个代表性QoS相关参数对移动设备上的基于位置的多人游戏的特定背景下的用户QoE的影响。该研究背景的选择是通过该应用领域的迅速扩大的普及。涉及32名参与者的实证研究的定量和定性结果分析证实,在调查的技术参数表现中的修改确实对用户体验质量的影响确实存在影响;同时,结果阐明了这些影响的大小。我们的调查结果很有价值,因为它们提供了QoS / QoE关系的实用洞察力,因此可以为客户提供高质量的使用经验。

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