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Real-Time Art-Directed Charcoal Cyber Arts

机译:实时艺术定向木炭网络艺术

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摘要

In this paper, we present a stylization pipeline in 3D object space to emulate traditional charcoal drawing style in real time for cyber arts. First, we introduce an algorithm to produce a rough, grainy charcoal effect based on the lighting available in a 3D scene and the height map of a paper substrate. Then, to further refine the stylized result, we introduce several methods to reproduce some common techniques used in charcoal drawings, such as mixing, smudging and edge softening. The effects can be art-directed in real time to achieve sophisticated charcoal renders that reflect the aesthetic vision of the artist.
机译:在本文中,我们在3D对象空间中提出了一个体程化管道,以实时为网络艺术实时模拟传统的木炭绘图风格。首先,我们介绍一种基于3D场景中可用的照明和纸基板的高度图产生粗糙的粒度木炭效果的算法。然后,为了进一步优化程式化结果,我们介绍了几种方法来再现用于木炭附图的一些常用技术,例如混合,污迹和边缘软化。效果可以是艺术 - 实时导演,实现反映艺术家审美视野的复杂木炭渲染。

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