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Anonymous Networking with Localized Eavesdroppers: A Game-Theoretic Approach

机译:匿名网络与局部窃听者:一种游戏 - 理论方法

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The problem of anonymous wireless networking is considered when an adversary monitors the packet transmission timing of an unknown fraction of the network nodes. For a given level of network performance, as measured by network throughput, the problem of maximizing anonymity is studied from a game-theoretic perspective. Using conditional entropy of routes as a measure of anonymity, this problem is posed as a two player zero-sum game between the network designer and the adversary; the task of the adversary is to choose a subset of nodes to monitor so that anonymity of routes is minimum and the task of the network designer is to choose a subset of nodes (referred to as covert relays to generate independent transmission schedules and evade flow detection so that anonymity is maximized. It is shown that a Nash equilibrium exists for a general category of finite networks. The theory is applied to the numerical example of a switching network to study the relationship between anonymity, fraction of monitored relays and the fraction of covert relays.
机译:当对手监视网络节点的未知部分的分组传输定时时,考虑了匿名无线网络的问题。对于给定水平的网络性能,从网络吞吐量测量时,从游戏理论的角度研究了最大化匿名性的问题。使用条件熵的路线作为透明度的衡量标准,这个问题是网络设计师与对手之间的两个玩家零和游戏;对手的任务是选择一个节点的子集来监视,以便透露路由的匿名是最小的,网络设计人员的任务是选择节点的子集(称为隐蔽继电器以生成独立的传输时间表和避免流量检测因此,匿名是最大化的。结果表明,存在用于有限网络的一般类别的纳什均衡。该理论应用于切换网络的数值例,以研究匿名,监控继电器的匿名性与封闭件的关系。继电器。

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