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Aural Spatial Mapping Tool: Constraining the Signal Sphere of Influence Validation (WIP)

机译:镜头空间映射工具:约束影响验证的信号范围(WIP)

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This paper is part of an on-going investigation with the primary objective of developing a computational modeling tool for urban design that generates qualitative aural spatial patterns. The architect is the target user of this computational tool. Given the character of this research, the model adopts a hierarchal Pattern-Oriented Modeling (POM) approach, namely Multi-Agent Based (MAB) systems, which is deterministic and allows preliminary validation of the basic logic. The concept of spheres of influence that are associated with agent systems is synthesized with the theoretical soundscape concept of acoustic arenas. This paper presents an exploratory experiment that tests the use of a number of frequency-dependent parameters to confine the sphere of influence of the system simulating urban sonic events. The aural mapping tool patterns are compared to the results of an auxiliary Object-Oriented Program (OOP) model that is based on the inverse-square law.
机译:本文是开展调查的一部分,其主要目的是开发用于城市设计的计算建模工具,以产生定性的耳空间模式。 架构师是此计算工具的目标用户。 鉴于本研究的性格,该模型采用了一种面向分层的面向模型建模(POM)方法,即基于多种代理的(MAB)系统,其是确定性的,允许初步验证基本逻辑。 与代理系统相关的影响的球体的概念由声学竞技场的理论声景概念合成。 本文介绍了一个探索性实验,测试使用许多频率相关参数来限制模拟城市声波事件的系统影响的范围。 将镜头映射工具模式与基于逆平方法的辅助物体面向程序(OOP)模型进行比较。

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