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Development of turret interface based on WindML

机译:基于Windml的炮塔接口的开发

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Under the modern information-based operational environment, display system is a bridge between operator and weapon. Based on this background conditions, this paper develops a turret interface based on Wind River Multimedia Library (WindML). In this paper WindML of VxWorks was introduced and WindML designing way of interface was discussed. The functions' implementation methods such as WindML configuration and building, 2D graphic drawing, characters display, region, window management and button control were given. Finally, the method mentioned above was proved in turret interface.
机译:在现代信息的操作环境下,显示系统是运营商和武器之间的桥梁。 基于该背景条件,本文开发了基于Wind River Multimedia Library(Windml)的炮塔接口。 在本文中,探讨了VxWorks的Windml,并讨论了WindML设计方式。 给出了WindML配置和构建,2D图形图,字符显示,区域,窗口管理和按钮控制等功能的实现方法。 最后,在炮塔界面中证明了上述方法。

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