首页> 外文会议>UAHCI 2014;International Conference on Human-Computer Interaction;International Conference on Universal Access in Human-Computer Interaction >Measuring the Effect of First Encounter with Source Code Entry for Instruction Set Architectures Using Touchscreen Devices: Evaluation of Usability Components
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Measuring the Effect of First Encounter with Source Code Entry for Instruction Set Architectures Using Touchscreen Devices: Evaluation of Usability Components

机译:使用触摸屏设备使用触摸屏设备的指令集架构的源代码条目测量第一次遇到的效果:可用性组件的评估

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In this paper we address the possibility of writing program code for instruction set architectures using the touchscreen as the input device. Instruction set architecture is the common name for a collection of resources computer engineers use when developing code at the hardware level. One of the most important subsets among these resources are instructions which programmers use to create algorithms. Students enrolled in computer engineering curricula are trained to develop such solutions, using standard personal computers equipped with keyboard and mouse, thus providing them with a high level usability working environment. As technology progress has enabled the introduction of mobile platforms in the educational process, touchscreen based m-learning becomes a viable tool. To that end, in our previous research we developed a specific keyboard VMK that supports entry of assembly language code, which is based on mnemonic keys, with the aim to achieve a better efficiency of assembly coding. In the present paper we present the outcome of an improved empirical research targeting the comparison of VMK and the standard QWERTY keyboard. The results thus obtained show improved results of key usability attributes of efficiency and subjective satisfaction.
机译:在本文中,我们解决了使用触摸屏作为输入设备的指令集架构编写程序代码的可能性。指令集架构是在硬件级别开发代码时使用的资源计算机工程师集合的常见名称。这些资源中最重要的子集之一是程序员用于创建算法的指令。注册计算机工程课程的学生培训,使用配备键盘和鼠标的标准个人计算机进行培训以开发此类解决方案,从而为它们提供高级可用性工作环境。由于技术进步使得在教育过程中引入移动平台,基于触摸屏的M-Learning成为一个可行的工具。为此,在我们以前的研究中,我们开发了一个特定的键盘VMK,支持汇编语言代码的输入,该代码基于助记符键,旨在实现更好的装配编码效率。在本文中,我们介绍了针对VMK和标准QWERTY键盘的比较的改进实证研究的结果。由此获得的结果显示了效率和主观满足感的关键可用性属性的改善结果。

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