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Interactive product simulation environment for assessing assembly and maintainability tasks

机译:用于评估程序集和可维护性任务的交互式产品仿真环境

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This paper presents the design and implementation of an interactive product simulation environment for supporting interactive assembly and maintenance tasks. The system architecture of the constraint-based virtual environment is based on the integration of components such as OpenGL Optimizer, Parasolid geometric kernel, a Constraint Engine, an Assembly Relationship Graph (ARG) and a task model. The approach presented in this paper is based on pure geometric constraints. Techniques such as automatic constraint recognition, constraint satisfaction, constraint management and constrained motion are employed to support interactive assembly operations and realistic behaviour of assembly parts. The user inputs are handled using a task model based on Augmented Transition Networks (ATN). The current system has been evaluated using two industrial case studies.
机译:本文介绍了用于支持交互式组装和维护任务的交互式产品仿真环境的设计和实现。 基于约束的虚拟环境的系统架构基于组件的集成,例如OpenGL优化器,遮阳伞几何内核,约束引擎,组装关系图(ARG)和任务模型。 本文呈现的方法是基于纯几何约束。 采用自动约束识别,约束满足,约束管理和约束运动等技术来支持组装部件的交互式组装操作和现实行为。 用户输入使用基于增强转换网络(ATN)的任务模型处理。 目前的系统已经使用两个工业案例研究进行了评估。

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