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VERTEX PARTITIONING BASED MULTIPLE DESCRIPTION CODING OF 3D DYNAMIC MESHES

机译:基于顶点划分的3D动态网格的多描述编码

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In this paper, we propose a Multiple Description Coding (MDC) method for reliable transmission of compressed time consistent 3D dynamic meshes. It trades off reconstruction quality for error resilience to provide the best expected reconstruction of 3D mesh sequence at the decoder side. The method is based on partitioning the mesh vertices into two sets and encoding each set independently by a 3D dynamic mesh coder. The encoded independent bitstreams or socalled descriptions are transmitted independently. The 3D dynamic mesh coder is based on predictive coding with spatial and temporal layered decomposition. In addition, the proposed method allows for different redundancy allocations by duplicating a number of encoded spatial layers in both sets. The algorithm is evaluated with redundancy-rate-distortion curves and flexible trade-off between redundancy and side distortions can be achieved.
机译:在本文中,我们提出了一种多描述编码(MDC)方法,用于可靠地传输压缩时间一致3D动态网格。它交易了误差弹性的重建质量,以提供解码器侧的3D网格序列的最佳预期重建。该方法基于将网格顶点分为两组并由3D动态网格编码器独立地编码每个集合。编码的独立比特流或考虑的描述是独立传输的。 3D动态网格编码器基于具有空间和时间分层分解的预测编码。另外,该方法通过在两个集合中复制多个编码的空间层来允许不同的冗余分配。通过冗余速率 - 失真曲线评估算法,可以实现冗余和侧面失真之间的灵活权衡。

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