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Face Reconstruction Based on Camera-Projector System

机译:基于摄像机投影系统的面部重建

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摘要

With the coming of information age and the development of computer science, digitalization of human information is becoming more and more important. Face as the most important characteristic of human has become the most challenging subject of computer 3D reconstruction. The paper proposes a method by which face 3D model is created from 2D image sequences directly but not from the common techniques using face general model. In the paper the structure illumination is generated by the projector and digital camera system and the reconstruction of different faces is based on the strict theory of the digital photogrammetry, computer vision and image processing pattern recognition. Because face is lack of the applicable texture for matching, the characteristic texture generated by the structure illumination is added onto the surface of human face. After the characteristic texture is extracted from images and is matched well, 3D coordinates of the characteristic texture can be calculated out by the space forward intersection. Finally, the face model is acquired by connecting all neighbour space points. The method of face reconstruction proposed in the paper is flexible, effective and practical, which is confirmed by the results of the reconstructing experiments.
机译:随着信息时代的到来和计算机科学的发展,人类信息的数字化变得越来越重要。面对人类最重要的特征已成为计算机3D重建最具挑战性的主题。本文提出了一种方法,通过直接从2D图像序列创建面部3D模型,而不是使用面部一般模型的公共技术。在纸质中,结构照明由投影仪和数码相机系统产生,并且不同面部的重建是基于数字摄影测量,计算机视觉和图像处理模式识别的严格理论。因为面部缺乏适用的匹配质地,所以通过结构照明产生的特征纹理被添加到人脸的表面上。在从图像中提取特征纹理并匹配的情况下,可以通过空间前向交叉点计算特征纹理的3D坐标。最后,通过连接所有邻居空间点来获取面部模型。本文提出的面部重建方法是灵活的,有效且实用的方法,通过重建实验的结果证实。

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