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IP Backbone Design for Multimedia Distribution: Architecture and Performance

机译:多媒体分布的IP骨干设计:架构和性能

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Multimedia distribution, especially broadcast TV distribution over an IP network requires high bandwidth combined with tight latency and loss constraints, even under failure conditions. Due to the high bandwidth requirements of broadcast TV distribution, use of IP-based multicast to distribute TV content is needed for efficient use of capacity. The protection and restoration mechanisms currently adopted in IP backbones use either IGP re-convergence or some form of Fast Reroute. The IGP re-convergence mechanism is too slow for real-time multimedia distribution while a drawback of fast reroute is that traffic is re-routed on a link-basis (instead of end-to-end) so there can be traffic overlap during failures. By this we mean traffic passing through the same link along the same direction more than once; this requires more link capacity or it will result in congestion. We propose a routing method that interacts with Fast Reroute and multicast to minimize traffic overlap during failures. We also present an algorithm for link weight setting that avoids traffic overlap due to any single link failure. Performance analysis shows that our methods improve network service availability and significantly reduce the impact of failures.
机译:多媒体分布,特别是IP网络上的广播电视分布需要高带宽与紧密延迟和损耗约束相结合,即使在故障情况下也是如此。由于广播电视分布的高带宽要求,需要使用基于IP的多播来分配电视内容,以便有效地使用容量。目前在IP骨架中采用的保护和恢复机制使用IGP重融合或某种形式的快速REROUTE。对于实时多媒体分发,IGP重新收敛机制太慢,而FAST REROUTE的缺点是在链接基础上重新路由流量(而不是端到端),因此在故障期间可能会有流量重叠。由此,我们的意思是沿着相同方向通过相同的链接的交通不止一次;这需要更多的链路容量,否则会导致拥塞。我们提出了一种与快速REROUTE和多播交互的路由方法,以最小化故障期间的流量重叠。我们还提出了一种用于链接权重设置的算法,其避免由于任何单链路故障导致的流量重叠。性能分析表明,我们的方法改善了网络服务可用性,并显着降低了故障的影响。

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