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A Hybrid Approach to Commonsense Knowledge Acquisition

机译:杂交方法致超知识获取

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This work presents a knowledge acquisition platform and a certain game developed on that platform for endowing machines with common sense, by following a hybrid approach that combines crowdsourcing techniques, knowledge engineering, and automated reasoning. Short narratives are presented to players, who are asked to combine fragments of text into rules that would correctly answer a given question, to evaluate the appropriateness of gathered rules, and to resolve conflicts between them by assigning priorities. The text fragments that are used are a priori translated by a knowledge engineer into a machine-readable predicate form. Players are rewarded based not only on their inter-agreement (as in most games with a purpose) but also based on the objective ability of the rules to answer questions correctly, as determined by an underlying reasoning engine. Beyond discussing the knowledge acquisition platform and the game design, we analyze the common sense that has been gathered during the deployment of the game over a five-month period and we use the acquired knowledge to answer questions on unknown stories.
机译:这项工作提出了一个知识获取平台,并在该平台上开发了一项游戏,该平台用于赋予具有常识的机器,通过结合众包技术,知识工程和自动推理。短篇小说是向玩家提出的,被要求将文本的碎片结合在一起,该规则将正确回答给定的问题,以评估所收集的规则的适当性,并通过分配优先事项来解决它们之间的冲突。使用的文本片段是由知识工程师转换为机器可读谓词表单的先验片段。球员不仅基于他们的协议(如具有目的的比赛)而且基于规则的客观能力正确地回答问题,由潜在的推理引擎确定。除了讨论知识获取平台和游戏设计之外,我们分析了在五个月内部部署游戏期间收集的常识,并使用所获得的知识来回答未知故事的问题。

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