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An Evolutionary and Graph-Rewriting based Approach to Graph Generation

机译:基于图形生成的进化和图形重写方法

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This paper describes an evolutionary computation based graph rewriting approach to generating classes of graphs that exhibit a set of desired global features. A set of rules are used to generate, in a constructive manner, classes of graphs. Each rule represents a transformation from one graph to another. Each of these transformations causes local changes in the graph. Probabilities can be assigned to the rules which govern the frequency with which they will be applied. By assigning these probabilities correctly, one can generate graphs exhibiting desirable global features. However, choosing the correct probability distribution to generate the desired graphs is not an easy task for certain graphs and the task of finding the correct settings for these graphs may represent a difficult search space for the evolutionary algorithms. In order to generate graphs exhibiting desirable features, an evolutionary algorithm is used to find the suitable probabilities to assign to the rules. The fitness function rewards graphs that exhibit the desired properties. We show, using a small rule base, how a range of graphs can be generated.
机译:本文介绍了一种基于进化计算的图形重写方法,用于生成展示一组期望的全局特征的图表。一组规则用于以建设性的方式生成图形的类。每个规则表示从一个图形到另一个图形的转换。这些转换中的每一个都会导致图表中的局部变化。可以将概率分配给管理它们将应用它们的频率的规则。通过正确分配这些概率,可以生成呈现所需的全局功能的图表。然而,选择要生成所需图形的正确概率分布不是某些图表的简单任务,并且对于这些图形找到正确设置的任务可以表示进化算法的困难搜索空间。为了生成呈现所需特征的图形,使用进化算法用于找到分配给规则的合适概率。适合函数奖励图表,其具有所需的特性。我们使用小规则库显示,如何生成一系列图形。

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