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Vertex Deletion for 3D Delaunay Triangulations

机译:3D delaunay三角形的顶点删除

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摘要

We show how to delete a vertex q from a three-dimensional Delaunay triangulation DT(S) in expected O(C~?(P)) time, where P is the set of vertices neighboring q in DT(S) and C~?(P) is an upper bound on the expected number of tetrahedra whose circumspheres enclose q that are created during the randomized incremental construction of DT(P). Experiments show that our approach is significantly faster than existing implementations if q has high degree, and competitive if q has low degree.
机译:我们展示了如何从预期O(C〜?(P))的三维Delaunay三角测量DT(C〜?(P))时间中删除顶点Q,其中P是DT(s)和c〜? (P)是预期的四边形数量的上限,其围绕DT(P)随机增量构建期间产生的Q。实验表明,如果Q具有高度,并且如果Q度低,则我们的方法明显比现有的实现更快。

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