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Design and Implementation of landscape system for East and West Huashi Street in Beijing based on virtual reality technology

机译:基于虚拟现实技术的北京东方华舍街景观系统的设计与实现

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In this project, the utility of virtual environment modeling techniques based on geometric model on modeling street virtual reality systems was studied. The aim is to design a set of modeling streetscape system based on virtual reality systems. In designation phase, this system was based on computer graphics, and virtual environment entities were set up modeled by real entities in life. In the study, the East and West Huashi Street in Chongwen district was taken as a study area, the model of the scene was set up by virtual reality geo-information system, special virtual reality modeling software Multigen Creator was used to set up the 3D environment of the space, and the virtual reality scene was set up with advanced C language and called Vega function library, so that interactive manipulation of boosting, reducing, turning, searching and roaming of the virtual scene could be realize.
机译:在该项目中,研究了基于建模街道虚拟现实系统的几何模型的虚拟环境建模技术的效用。目的是设计一种基于虚拟现实系统的一组建模街景系统。在指定阶段,该系统基于计算机图形,并由生命中真实实体建模的虚拟环境实体。在研究中,崇文区的东部和西部华士街被视为研究区,现场的模型由虚拟现实地质信息系统建立,特殊的虚拟现实建模软件多粒创建者用于设置3D空间的环境,虚拟现实场景与高级C语言建立并称为VEGA功能库,以便可以实现升压,减少,转动,搜索和漫游的交互式操作。

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