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Run-time Resource Management based on Design Space Exploration

机译:基于设计空间探索的运行时资源管理

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A main challenge in today's embedded system design is to find the perfect balance between performance and power consumption. This paper presents a run-time resource management framework for embedded heterogeneous multi-core platforms. It allows dynamic adaptation to changing application context and transparent optimization of the platform resource usage following a distributed and hierarchical approach. A Global Resource Manager (GRM) is running in parallel with the central manager of the application on the host processor of the platform. Each IP core of the platform can execute its own Local Resource Manager (LRM), and the GRM conforms to practices of each LRM. The operating points managed by the GRM are identified in a design-space exploration phase as a set of Pareto-optimal configurations of the application and their impacts with regards to the quality of experience, performance and energy consumption. The GRM has already been integrated in a POSIX version of an audio-driven video surveillance application in order to maximize its QoE parameters with respect to the battery duration and the energy budget of the platform, used to analyze the GRM efficiency.
机译:当今嵌入式系统设计中的主要挑战是在性能和​​功耗之间找到完美的平衡。本文为嵌入式异构多核平台提供了一种运行时资源管理框架。它允许动态适应在分布式和分层方法后更改应用上下文和透明优化平台资源使用情况。全局资源管理器(GRM)与平台主机处理器上的应用程序中央管理器并行运行。平台的每个IP核心都可以执行自己的本地资源管理器(LRM),GRM符合每个LRM的实践。由GRM管理的操作点以设计空间探索阶段标识为应用程序的一组Pareto-Optimal配置及其对经验质量,性能和能耗的影响。 GRM已经集成在音频驱动视频监控应用程序的POSIX版本中,以便在用于分析GRM效率的平台的电池持续时间和能量预算的QoE参数最大化其QoE参数。

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