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Design and Implementation of a Flexible Hand Gesture Command Interface for Games Based on Computer Vision

机译:基于计算机视觉的游戏灵活手势命令接口的设计与实现

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This paper describes a command interface for games based on hand gestures defined by postures, movement and location. The large variety of gestures thus possible increases usability by allowing a better match between gesture and action. The system uses computer vision requiring no sensors or markers on the user or background. The analysis of requirements for games, the architecture and implementation are discussed, as well as the results of several tests to evaluate how well each requirement is met.
机译:本文介绍了基于由姿势,移动和位置定义的手势的游戏的命令接口。 因此,通过允许手势和动作之间更好地匹配,因此可能增加了可用性。 该系统使用用户或背景上不需要传感器或标记的计算机视觉。 讨论了对游戏的要求,架构和实现的要求,以及几次测试的结果来评估满足每个要求的情况。

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