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Demo: A Scenario and Design Pattern Based Tool for Modeling and Evaluating Implementations of Event-based Reactive Systems

机译:演示:基于场景和设计模式,用于建模和评估基于事件的反应系统的实现

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Scenarios are useful in modeling external behavior of a system, and design patterns are useful in bridging from what is required to how to build it in a given context. Together, scenarios and design patterns, can be a basis for an effective approach to modeling and evaluating alternative designs of event-driven reactive systems. However, both techniques are informal and imprecise for purposes of evaluating implementations. Here we demo a tool based on a precise model of scenarios and design patterns that allows for executing and evaluating a system's implementation relative to required scenarios and design alternatives.
机译:场景在建模系统的外部行为中有用,并且设计模式在桥接中有用如何在给定的上下文中构建它。在一起,场景和设计模式,可以是有效方法建模和评估事件驱动的反应系统的替代设计的基础。但是,出于评估实现的目的,这两种技术都是非正式的,不精确的。在这里,我们基于精确的场景模型和设计模式进行了演示工具,允许执行和评估系统的实现,相对于所需的场景和设计替代方案。

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