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TEXTURE REFINEMENT FRAMEWORK FOR IMPROVED VIDEO CODING

机译:改进视频编码的纹理细化框架

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H.264/AVC standard offers an efficient way of reducing the noticeable artefacts of former video coding schemes,but it can be perfectible for the coding of detailed texture areas. This paper presents a conceptual coding framework, utilizing visual perception redundancy, which aims at improving both bit-rate and quality on textured areas. The approach is generic and can be integrated into usual coding scheme. The proposed scheme is divided into three steps: a first algorithm analyses texture regions, with an eye to build a dictionary of the most representative texture sub-regions (RTS). The encoder preserves then them at a higher quality than the rest of the picture, in order to enable a refinement algorithm to finally spread the preserved information over textured areas. In this paper, we present a first solution to validate the framework, detailing then the encoder side in order to define a simple method for dictionary building. The proposed H.264/AVC compliant scheme creates a dictionary of macroblocks
机译:H.264 / AVC标准提供了减少前视频编码方案的明显艺术品的有效方法,但对详细纹理区域的编码可能是完美的。本文介绍了一种概念编码框架,利用视觉感知冗余,旨在提高纹理区域的比特率和质量。该方法是通用的,可以集成到通常的编码方案中。所提出的方案分为三个步骤:第一算法分析纹理区域,用眼睛构建最代表性纹理子区域(RTS)的字典。然后,编码器以比图像的其余部分更高的质量保留它们,以便能够实现细化算法,最终将保留的信息传播到纹理区域上。在本文中,我们介绍了一个验证框架的第一个解决方案,详细说明了编码器侧,以便定义字典建筑的简单方法。建议的H.264 / AVC兼容方案创建了宏块字典

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