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Accelerating adaptive background subtraction with GPU and CBEA architecture

机译:加速GPU和CBEA架构的自适应背景减法

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Background subtraction is an important problem in computer vision and is a fundamental task for many applications. In the past, background subtraction has been limited by the amount of computing power available. The task was performed on small frames and, in the case of adaptive algorithms, with relatively small models to achieve real-time performance. With the introduction of multi- and many-core chip-multiprocessors (CMP), more computing resources are available to handle this important task. The advent of specialized CMP, such as NVIDIA's Compute Unified Device Architecture (CUDA) and IBM's Cell Broadband Engine Architecture (CBEA), provides new opportunities to accelerate real-time video applications. In this paper, we evaluate the acceleration of background subtraction with these two different chip-multiprocessor (CMP) architectures (CUDA and CBEA), such that larger image frames can be processed with more models while still achieving real-time performance. Our analysis results show impressive performance improvement over a baseline implementation that uses a multi-threaded dual-core CPU. Specifically, the CUDA implementation and CBEA implementation can achieve up to 17.82X and 2.77X improvement, respectively.
机译:背景,减法是计算机视觉中的一个重要问题,并且是许多应用程序的基本任务。过去,背景减法受到可用计算能力的限制。任务是对小帧进行的,并且在自适应算法的情况下,具有相对较小的模型来实现实时性能。通过引入多核和多核芯片 - 多处理器(CMP),可以使用更多的计算资源来处理这项重要任务。专业CMP的出现,如NVIDIA的计算统一设备架构(CUDA)和IBM的单元格宽带发动机架构(CBEA),提供了加速实时视频应用的新机会。在本文中,我们评估与这两个不同的芯片 - 多处理器(CMP)架构(CUDA和CBEA)的背景减法的加速度,使得可以在仍然实现实时性能的同时用更多型号处理较大的图像帧。我们的分析结果显示了使用多线程双核CPU的基线实现令人印象深刻的性能改进。具体而言,CUDA实施和CBEA实施分别可以实现高达17.82倍和2.77倍的改进。

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