首页> 外文会议>IEEE International Conference on Internet Multimedia Services Architecture and Applications >Community formation in social networks based on Knowledge Quotient
【24h】

Community formation in social networks based on Knowledge Quotient

机译:基于知识商的社交网络中的社区形成

获取原文

摘要

Networks are characterized by participants with varying interests, qualifications and behaviors. The existing methods and algorithms used for community formation in these networks fail to capture the behavioral aspect of the users who form the community. In this paper, we introduce a game-theoretic approach to address the community formation problem in social networks based on Knowledge Quotient [KQ]. Given an underlying social graph, we assume that each node is a selfish agent who wishes to be in a community where his peers are of the same KQ. We formulate the agents utility based on the modularity concept introduced by Newman [2] and extending it to include the KQ criteria which helps in forming communities with the same behavior. The proposed paper helps address social network problems like diffusion of information and innovation, e-commerce (marketing), job finding, build effective social and political campaigns in a better way by considering the KQ of the members of the social community.
机译:网络的特点是参与者,具有不同的利益,资格和行为。这些网络中用于社区形成的现有方法和算法未能捕获构成社区的用户的行为方面。在本文中,我们介绍了一种基于知识商[KQ]的社区网络中的社区形成问题的游戏理论方法。鉴于一个潜在的社交图,我们假设每个节点都是一个自私的代理,希望成为他同行同一个KQ的社区。我们根据纽曼[2]引入的模块化概念制定代理实用程序,并将其扩展为包括KQ标准,这有助于形成具有相同行为的社区。该提议的文件通过考虑社会共同体成员的KQ帮助像在一个更好的方式信息与创新,电子商务(市场营销),找到工作的,建立有效的社会和政治运动扩散地址社交网络的问题。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号