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Multi-camera Photometric Simulation for Creation of 3D Object Reconstruction System

机译:3D对象重建系统创建的多相机光度仿真

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Photogrammetry allows a three-dimensional reconstruction of the object based on its multiple photographies. The quality of the reconstruction result depends mostly on the gloss, the diversity of the texture, the lighting conditions, the quality of the camera calibration and the shape of the object. The article presents the results of a simulation of a multi-camera reconstruction system, for the needs of developing a 3D objects reconstruction system (3D scanner). The 3D reconstruction system works by simultaneously taking photographs of cameras located around the object. The simulation was created to investigate the optimal distribution of cameras and projectors casting a pattern that increases the number of characteristic points on the surface of the object. The impact of background removal in images on the reconstruction result as well as the texture quality of the object depending on the resolution and distance of the cameras from the object were also investigated. The graphic engine used to create the simulation also allows testing of various types of object lighting. The presented results prove that the parameters of the system structure, such as the placement of cameras, projectors, the selection of patterns projected by the projectors are important and their values cart be determined at the stage of system simulation. Conceptual errors at the simulation stage can be removed with minimal cost and the actual system can be created on the basis of tested assumptions, The conducted research in real-world conditions of the designed 3D object reconstruction system based on simulated parameters confirms the validity of the use of simulation.
机译:摄影测量允许基于其多个拍摄对象进行三维重建。重建结果的质量主要取决于光泽,质地的多样性,照明条件,相机校准的质量和物体的形状。本文介绍了多相机重建系统的模拟结果,以便开发3D对象重建系统(3D扫描仪)。 3D重建系统通过同时拍摄位于物体周围的摄像机照片。创建模拟以研究摄像机和投影仪的最佳分布,该投影仪施放的图案增加了对象表面上的特征点的数量。还研究了背景图像在重建结果上的图像的影响以及根据对象的分辨率和对象的分辨率和距离的纹理质量。用于创建模拟的图形引擎还允许测试各种类型的物体照明。所呈现的结果证明了系统结构的参数,例如摄像机的放置,投影仪的选择,投影仪投影的图案的选择是重要的,并且它们的值购物车在系统模拟的阶段确定。仿真阶段的概念误差可以以最小的成本除去,并且实际系统可以基于测试假设,基于模拟参数的设计的3D对象重建系统的实际条件的进行研究证实了使用模拟。

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