首页> 外文会议>International Conference on Computer Vision and Graphics >Decoupling Rendering and Display Using Fast Depth Image Based Rendering on the GPU
【24h】

Decoupling Rendering and Display Using Fast Depth Image Based Rendering on the GPU

机译:使用基于GPU的快速深度图像的快速深度图像解耦和显示

获取原文

摘要

Feasible rendering of massive scenes with hardware capabilities and scene data size concurrently growing has been an active subject of research in recent decades. While past attempts showed realtime rendering on basic consumer workstations, frame rates can still be too low for the growing demand in the professional CAD industry and sectors like entertainment for stable high frame rates. The work described in this paper focuses on fulfilling this demand in the context of CAD software. A fast custom application of the Depth Image Based Rendering (DIBR) technique is used to construct a view synthesis system generating the required rate using past frames of a classical parallel renderer. Artifacts associated with this technique are addressed in a cost-effective manner.
机译:近几十年来,近几十年来,具有硬件能力和场景数据大小的大规模场景的可行渲染一直是研究的积极主题。虽然过去的尝试显示了基本消费者工作站的实时渲染,但框架率仍然太低,因为在专业的CAD行业和娱乐等领域的稳定高帧速率等领域的需求越来越低。本文描述的工作侧重于在CAD软件的背景下实现这一需求。基于深度图像的渲染(DIBR)技术的快速自定义应用用于构造使用经典并行渲染器的过去帧产生所需速率的视图合成系统。与该技术相关联的伪像以经济有效的方式解决。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号