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Numerical study on statistical properties of speckle pattern in laser projection display based on human eye model

机译:基于人眼模型的激光投影显示中散斑图案统计特性的数值研究

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In this paper, the laser speckle pattern on human retina for a laser projection display is simulated. By introducing a specific eye model 'Indiana Eye', the statistical properties of the laser speckle are numerical investigated. The results show that the aberrations of human eye (mostly spherical and chromatic) will decrease the speckle contrast felt by people. When the wavelength of the laser source is 550 nm (green), people will feel the strongest speck pattern and the weakest when the wavelength is 450 nm (blue). Myopia and hyperopia will decrease the speckle contrast by introducing large spherical aberrations. Although aberration is good for speckle reduction, but it will degrade the imaging capability of the eye. The results show that laser source (650 nm) will have the best image quality on the retina. At last, we compare the human eye with an aberration-free imaging system. Both the speckle contrast and the image quality appear different behavior in these two imaging systems. The results are useful when a standardized measurement procedure for speckle contrast needs to be built.
机译:在本文中,模拟了用于激光投影显示器的人视网膜上的激光散斑图案。通过引入特定的眼睛模型'印第安纳州眼睛',激光散斑的统计性质是数值研究的。结果表明,人眼的像差(大多是球形和彩色)将减少人们感受到的斑点对比。当激光源的波长为550nm(绿色)时,人们会感受到最强的斑点图案,当波长为450nm时,最弱的是最弱的(蓝色)。近视和远视将通过引入大球形像差来降低斑点对比。虽然像差对于散斑减少是好的,但它会降低眼睛的成像能力。结果表明,激光源(650nm)将在视网膜上具有最佳的图像质量。最后,我们将人眼与无像差的成像系统进行比较。斑点对比度和图像质量都在这两个成像系统中出现不同的行为。当需要构建斑点对比度的标准化测量程序时,结果很有用。

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