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Mimicking video

机译:模仿视频

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This paper presents a new automatic scheme for tracking a 3D non-rigid object surface such as a human face in a real-time video sequence. We introduce a coordinate-oriented error minimization method for estimating the tracking parameters, whereas we base our algorithm on a morphable 3D model consisting of a combination of 3D linear bases, and show that it is extremely well suited to the task of fitting the 3D model to the target object in real time. The algorithm is straightforward, allowing the parameters of an object's pose and non-rigid motion to be computed in an integrated manner. Also, it is found that the illumination variability on the object surface, for instance due to the target motion, can be handled easily. Through the experiments we not only show that on-line tracking is indeed possible, but also demonstrate the effect of our technique of video mimicking.
机译:本文介绍了一种新的自动方案,用于跟踪3D非刚性物体表面,例如人类脸部处于实时视频序列。我们介绍了一种面向坐标误差最小化方法,用于估计跟踪参数,而我们将我们的算法基于由3D线性基础组合的组合组成的可变3D模型,并表明它非常适合拟合3D模型的任务实时到目标对象。该算法很简单,允许以集成的方式计算对象的姿势和非刚性运动的参数。而且,发现物体表面上的照明可变性例如由于目标运动,可以容易地处理。通过实验,我们不仅表明在线跟踪确实可能,而且还展示了我们视频模仿技术的效果。

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