【24h】

RTS-GameFlow: A New Evaluation Framework for RTS Games

机译:RTS-GameFlow:RTS游戏的新评估框架

获取原文

摘要

Modern games have shifted their core from game itself to the player enjoyment and preference. RTS games are the special category of computer games which are military simulation and abstraction. This paper proposes a new evaluation framework for RTS games-RTS-GameFlow which is based on the quintessence of Game Theory and an extensive model of GameFlow. RTS-GameFlow fills vacancy of evaluating RTS games. This evaluation framework is not only a development of the GameFlow, but also an extended model with new features. Meanwhile, the paper analyzes the relationship among the elements of RTS-GameFlow, and refines the evaluation criteria to use in experiment This RTS-GameFlow will be mainly used to evaluate the enjoyment while playing RTS games.
机译:现代游戏已经将他们的核心从游戏本身转移到球员享受和偏好。 RTS游戏是军事仿真和抽象的计算机游戏的特殊类别。本文提出了一种新的RTS Games-RTS-RTS-GameFlow评估框架,它基于博弈论的Quintessence和广泛的游戏流模型。 RTS-GameFlow填补评估RTS游戏的空缺。此评估框架不仅是游戏流的开发,还具有新功能的扩展模型。同时,本文分析了RTS-GameFlow的元素之间的关系,并改善了在实验中使用的评估标准这款RTS-GameFlow将主要用于在演奏RTS游戏时评估享受。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号