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Simple and Fast Compression of 3D Meshes

机译:简单快速地压缩3D网格

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摘要

For transmission and storage purposes, compression of 3D models is an indispensable component in graphics applications. Many existing compression schemes sacrificed computational complexity for compression efficiency. On the other hand, low computational complexity is the most sought functionality from the industry as of today. In this paper, we proposed a simple and fast compression method with low complexity. With a slight increase of compressed data size, the proposed method showed about four times faster in encoding time and about twice faster in decoding from the experimental results.
机译:为了传输和存储目的,3D模型的压缩是图形应用中的不可缺少的组件。许多现有的压缩方案为压缩效率牺牲了计算复杂性。另一方面,低计算复杂性是当今行业的最寻求的功能。在本文中,我们提出了一种具有低复杂性的简单快速的压缩方法。随着压缩数据尺寸的略微增加,所提出的方法在编码时间方面速度越快,从实验结果中解码时大约两倍。

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