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Restructuring a software based MPEG-4 video decoder for short latency hardware acceleration

机译:基于软件的基于MPEG-4视频解码器,用于短延迟硬件加速度

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The multimedia capabilities of emerging high-end battery powered mobile devices rely on monolithic hardware accelerators with long latencies to minimize interrupt and software overheads. When compared to pure software implementations, monolithic hardware accelerator solutions need an order of magnitude less power. However, they are rather inflexible and difficult to modify to provide support for multiple coding standards. A more flexible alternative is to employ finer grained short latency accelerators that implement the individual coding functions. Unfortunately, with this approach the software overheads can become very high, if interrupts are used for synchronizing the software and hardware. Preferably, the cost of hardware accelerator interfacing should be at the same level with software functions. In this paper we study the benefits attainable from such an approach. As a case study we restructure a MPEG-4 video decoder in a manner that enables the simultaneous decoding of multiple bit streams using short latency hardware accelerators. The approach takes multiple video bit streams as input and produces a multiplexed stream that is used to control the hardware accelerators without interrupts. The decoding processes of each stream can be considered as threads that share the same hardware resources. Software simulations predict that the energy efficiency of the approach would be significantly better than for a pure software implementation.
机译:新兴高端电池供电移动设备的多媒体功能依赖于单片硬件加速器,长期延迟,以最大限度地减少中断和软件开销。与纯软件实现相比,单片硬件加速器解决方案需要较小的功率级。但是,它们相当不灵活,难以修改,以提供对多种编码标准的支持。更灵活的替代方案是使用实现各个编码功能的更精细的粒度短延迟加速器。遗憾的是,如果使用该方法,软件开销可能会变得非常高,如果中断用于同步软件和硬件。优选地,硬件加速器接口的成本应该与软件功能处于相同的级别。在本文中,我们研究了这种方法所能获得的益处。作为一个案例研究,我们以一种方式重构MPEG-4视频解码器,其使用短延迟硬件加速器能够同时解码多个比特流。该方法采用多个视频比特流作为输入,产生多路复用流,用于控制硬件加速器而不中断。每个流的解码过程可以被认为是共享相同硬件资源的线程。软件仿真预测该方法的能效显着优于纯软件实现。

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