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Reducing computational complexity of three-dimensional discrete cosine transform in video coding process

机译:降低视频编码过程中三维离散余弦变换的计算复杂性

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Low complexity video coding schemes are aimed to provide video encoding services also for devices with restricted computational power. Video coding process based on the three-dimensional discrete cosine transform (3D DCT) can offer a low complexity video encoder by omitting the computationally demanding motion estimation operation. In this coding scheme, extended fast transform is also used, instead of the motion estimation, to decorrelate the temporal dimension of video data. Typically, the most complex part of the 3D DCT based coding process is the three-dimensional transform. In this paper, we demonstrate methods that can be used in lossy coding process to reduce the number of one-dimensional transforms required to complete the full 3D DCT or its inverse operation. Because unnecessary computations can be omitted, fewer operations are required to complete the transform. Results include the obtained computational savings for standard video test sequences. The savings are reported in terms of computational operations. Generally, the reduced number of computational operations also implies longer battery lifetime for portable devices.
机译:低复杂度视频编码方案旨在为具有限制计算能力的设备提供视频编码服务。基于三维离散余弦变换(3D DCT)的视频编码过程可以通过省略计算要求苛刻的运动估计操作来提供低复杂度视频编码器。在该编码方案中,还使用扩展的快速变换,而不是运动估计,以使视频数据的时间维度去相关。通常,基于3D DCT的编码过程的最复杂部分是三维变换。在本文中,我们展示了可以用于有损编码过程中的方法,以减少完成完整3D DCT或其逆操作所需的一维变换的数量。因为可以省略不必要的计算,所以需要更少的操作来完成变换。结果包括所获得的标准视频测试序列的计算节省。节省在计算业务方面报告。通常,减少数量的计算操作也意味着便携式设备的电池寿命更长。

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