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Touchware: A Software based Implementation for High Resolution Multi-touch Applications

机译:触摸装置:高分辨率多触触应用的基于软件的实现

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Finger pointing on touch screens is very intuitive to use. However, for most capacitive multi-touch devices, it may suffer from the nature of direct input since the size of human fingers and the lack of sensing precision can make absolute positioning on touch screen difficult. In this paper we present Touchware, a software based implementation to overcome limitations and to provide support for the development of multi-touch applications for rich input modalities. We introduce the maxima based clustering algorithm to detect and distinguish single/multiple touches, weight based geometric center algorithm to calculate a precise interpolated (x, y) coordinate for each finger touch, and first contact based decision with sniper for ghost pattern (symmetric pattern) elimination. We show how the techniques can be successfully used for single touch applications, such as click, scroll, flick, and multi-touch applications such as zoom in/out and rotation.
机译:指向触摸屏上的手指非常直观地使用。然而,对于大多数电容性多触摸装置,它可能遭受直接输入的性质,因为人类手指的尺寸和缺乏感测精度可以使绝对定位在触摸屏上困难。在本文中,我们提供了一种基于软件的触摸触控,以克服限制,并为丰富的输入方式的开发提供支持。我们介绍了基于Maxima基于聚类算法来检测和区分单/多触摸,基于权重的几何中心算法,计算每个手指触摸的精确插值(x,y)坐标,以及与漫游者进行幽灵图案的狙击手的第一接触决定(对称模式)消除。我们展示了如何成功用于单触触摸应用的技术,例如单击,滚动,轻弹和多点触摸应用,如放大/输出和旋转。

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