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A COMMAND LINE INTERFACE VERSUS A GRAPHICAL USER INTERFACE IN CODING VR SYSTEMS

机译:命令行界面与编码VR系统中的图形用户界面

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This paper draws comparisons between a Command Line Interface and a Graphical User Interface. We have developed a generic VR tool (VaiR) to be used for various purposes in simulations and demonstrations by different types of users. VaiR is a complex SW tool written in C++. Its object-oriented approach and the abstract composition makes it flexible and adaptable. In this paper, we investigate the necessity for the development of a graphical user interface to support such complex VR systems, and provide its users a relatively simple and more effective programming environment. The results of our pilot study indicate that a GUI is beneficial even for skilled programmers since it presents a logical order with pre-initialized basic settings. We also investigated its use in various levels of programming skills. Since the novices and experts handle SW tools differently in coding, the GUI of a complex VR system should be adaptive.
机译:本文绘制了命令行界面和图形用户界面之间的比较。 我们开发了一种通用的VR工具(VAir),用于通过不同类型的用户在模拟和演示中使用各种目的。 Vair是用C ++编写的复杂SW工具。 其面向对象的方法和抽象组成使其灵活和适应。 在本文中,我们研究了开发图形用户界面来支持这种复杂的VR系统的必要性,并为其用户提供相对简单且更有效的编程环境。 我们的试验研究结果表明,即使对于熟练的程序员来说,GUI也是有益的,因为它呈现了具有预先初始化的基本设置的逻辑顺序。 我们还调查了各种程度的编程技能。 由于新手和专家在编码中以不同方式处理SW工具,因此复杂的VR系统的GUI应该是自适应的。

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