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Network lag mitigation methods in collaborative distributed simulations

机译:协同分布式模拟中的网络滞后缓解方法

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One of the known problems with shared object manipulation in collaborative virtual environments (CVE) is the disruptive effect of network lag in collaboration sessions. It is widely recognized that delay and jitter cause significant problems for CVEs. Most solutions to this problem revolve around techniques to compensate for this lag at the networking level. More recently, the usage of visual cues indicating network lag to the user have shown to be effective. In this article we examine both approaches using a collaborative tele-haptic application, during which we also introduce a novel technique for decorator-based mitigation for closely-coupled tasks. We conclude that while both techniques can be effective, the combination of both will lead to best results.
机译:协作虚拟环境中共享对象操作的已知问题之一(CVE)是网络滞后在协作会话中的破坏性效果。众所周知,延迟和抖动会导致CVES的重大问题。这个问题的大多数解决方案都围绕了在网络级别补偿了这一滞后的技术。最近,向用户指示网络滞后的视觉提示的使用表明是有效的。在本文中,我们使用协作的远程触觉应用检查两种方法,在此期间,我们还向紧密耦合任务进行了基于装饰者的缓解的新技术。我们得出结论,虽然这两种技术都可以有效,但两者的结合都会导致最佳结果。

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